Mallard's Misadventure

Soar through the treetops as a duck in this puzzle platformer.

Your ducklings keep getting stuck in high places, and only your special Down can get them down. But as you give away Down, your ability to fly gets weaker. You'll have to plan your route to be able to get all the ducklings.

Controls:

  • Arrow keys or WASD : Move
  • Space: Jump
  • Hold Space: Glide
  • E: Rescue duckling
  • Hold Z: Zoom out
  • R: Restart level

GMTK

This game was made for the 2026 GMTK Game Jam, where the theme was Count Down. This game incorporates the theme mechanically with your power meter counting down over the course of the level, but also embraces wordplay in that the meter that counts down also counts Down.

Tips if you are stuck

  • You can jump repeatedly in midair. Each jump costs one golden Down, which refills when you touch ground.
  • Each jump gives you one block of height.
  • The exit is always on the right side of the level.
  • Since you lose one Down with each duckling rescued, a successful route involves getting to the first duckling with 5, getting to the second with 4, the third with 3, the fourth with 2, the fifth with 1, then reaching the exit with only the ability to glide.
  • Sometimes getting from one duckling to another requires less Down than getting to the second duckling from the ground.
  • You can glide a fairly long distance. Later puzzles expect you to do this regularly.


Third-party credits

Background music:  "Wind of the Rainforest" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/

Made using Godot. See license at godotengine.org/license

 


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